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Birth of a nation
A set of fast playing American Civil War rules 1861 to 1865 based around Divisional actions.
The rules use a 10 Phase Action Round that allows a commander to issue up to 10 orders, 1 in each phase to the Brigades that are under his command.
These rules are capable of reproducing all the major battles of the American Civil War from Bull Run 21st July 1861 through to Parnetto Ranche 13th May 1865.
 
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Tsuwamono No Michi
A set of small scale skirmish action rules based in Japan between the years 1550 to 1620 Sengoku Jidai - The Age Of The Country At War.
Become a Daimyo "Warlord" and control your Samurai and Ashigaru, gain help from Sohei "Warrior Monks" and Ronin "Men Of The Waves".
But be cautious other Daimyo are plotting your downfall, the populous are not to be trusted and Akuto "Evil Lawless Bandits" seek every opportunity to strike.
 
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Phalanx
A set of small to medium scale wargames rules for the Classical Ancient period of warfare between 800BC and 200AD.
The rules are currently in production and are being test played by our club.
If you would like to help in their testing please download a set and give us your feedback.
 
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Middle Earth - Core Rules
A set of small to medium scale action rules based on the books and works by J.R.R. Tolkien
The rules allow for easy control of close order formations with a company of men consisting of 20 figures. A player can easily control two or three companies in a nights gaming.
This core rules booklet covers all the basics that are required to start playing the game, these include movement rates, missile fire, close combat, spell casting and heroic actions.
 
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Middle Earth - Expansion Set "War Of The Ring"
A set of additional material for the Third Age of Middle Earth.
This expansion set covers the period around the War of the Ring, it characterizes the forces of good and evil with lists for the major hero's.
This expansion is still under development and will be updated periodically.
 
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Fire Storm
Refight any fantasy battle you have read about like the attack by the Drow on Mithril Hall in Siege Of Darkness - R.A. Salvatore
Enormous companies of over 700 figures can maneuver around the battlefield looking for opponents to smash!
Individuals, hero's and commanders compete against the masses with mighty attacks or spells from an extensive 100 strong spell list.
 

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